Hi everyone,
I needed a place to store some external IDs and relate them to CarMaker objects. The solution I found was to manually store them to the object tag in scenario editor. In the C code I read it out using RoadGetObjectTag()
, however that function call drastically slows down the simulation. Is there a more performant way to access the object tag (specifically the object tag of a tTrfLightObj_TL
)?
Never mind, turned out, the loss came from some other operation not related to CM. Topic can be closed.